Potatoes

In My NES

The Quest

 

 

 

       

 

 




 

Zelda II: The Adventure of Link

Grade: A

 

You have to give the NES credit.  No other system has offered up sequels that have veered so far from a landmark first title.  In 1988 alone, Super Mario Bros. 2, Castlevania II: Simon’s Quest and Zelda II: The Adventure of Link all were released.  Each of these sequels strays far from their original roots but in all three cases remain excellent games.  All three of these games have also received unnecessary bashing from gamers as further sequels have moved each series back in the original direction leaving #2 looking like the black sheep.  This is certainly the case for the strange and excellent game that is Zelda II: The Adventure of Link.

Before we examine how this game is different let’s take a look at what elements it retains from the original.  Of course, you’re still Link, you have to save Princess Zelda and in doing so you have to stop the evil Ganon (some things never change).  Once again you have to make your way through a large overworld to find hidden heart containers and other items that are necessary to solve the quest.  Also, you still have to make your way through a number of dungeons where you will pick up an important item and in the end have to defeat a boss to do so.  As you can tell, the basics are very similar to those of The Legend of Zelda. So why is this game considered the black sheep of the series?

For the only time in a Zelda game you will play a large portion of the game in a sidescrolling fashion.  You still have the bird’s eye view of the overworld but anytime you run into an enemy the game switches to a side view and you have to defeat the enemy in battle.  In fact, any time you have to battle the game switches to the side view.  That means the palaces (the equivalent of dungeons in the first game) are all sidescrollers now.  This sounds disappointing but it is actually pretty fun since there are still plenty of puzzles to figure out. You also will enter villages in Zelda II and those are once again in the side view.  In these villages you can meet a woman in red who will replenish your energy and you can talk to the villagers to gain clues about what to do next on your adventure.  It is very important to talk to the villagers because they have lots of important information to tell you.  This brings me to another major difference in this game.  Zelda II introduced magic to the series.  In every town you have to solve some problem, once you do you will meet a wizard who will teach you a new spell.  Some of these spells are necessary to beat a boss in a palace (Reflect and Thunder) while others help you stay alive throughout your adventure (Shield and Life).  In each town there is also an old woman who will replenish your magic meter.  Another difference in Zelda II is that you gain experience points.  Each enemy you defeat gives you anywhere from two to hundreds of experience points.  Each time you hit a certain number you can upgrade either your ability to take damage, your magical prowess or your attack ability.  You can power each one up to eight and your numbers will need to be darn close to that in order to beat the game.  You are also given lives for the first time, you get three chances to succeed before you die and have to start over at the beginning spot of the game.  Of course everything you did has been saved just like before.  The only real difference is that you get three chances before you have to start over instead of just one.

So do all these changes ruin the game?  Not at all, this game is a solid sequel and was much loved at the time of its release.  It still feels like a Zelda game but is unique enough to feel like its own entity and not just a booster pack (like the Mega Man series).  One final interesting note, this game was released in Japan before The Legend of Zelda was even released in the United States!  That explains why Nintendo Fun Club was hyping this game seemingly as soon as Zelda I had been released.

Positives:

Once again you have a huge world to walk around in.  You will certainly feel lost a few times and have trouble finding some items without cheating.  There are definitely some heart and magic containers that are hidden without any clues to help you find them.  Make sure you check out every cave and walk on every bit of land at least once as some pieces of land contain hidden items.  The sidescrolling palaces are very fun and can be tough to navigate.  The addition of magic and experience points was very cool and I wish that experience points would have been incorporated into future Zelda games.  As always the music is top notch and the gameplay is crisp.

Glaring Negatives:

I wish that in the palaces you still got a map and compass like in the first game.  Also, since stuff can be hidden on any plot of land it would be cool if there was a map of where you have walked in the overworld.  Another minor problem is that although the music is great, a lot of sounds in the game are annoyingly loud and jarring.  It is a bit strange that rupees were not used in this game at all.

Graphics and Sound: Great

The graphics are a step up from the original mainly because the sidescrolling view gives you a chance to see more details.  The music is once again great but the sound effects are too loud and jarring.

Gameplay and Controls: Great

As always the Zelda series gives you perfect control and hours of fun gameplay.  When I pop a Zelda game into my NES I know that this area will be perfect.

Features: Lots

You have to find heart and magic containers hidden around the land.  You have to solve plenty of puzzles in towns and in palaces.  Finally you have to figure out when is the appropriate time to use your spells.  Of course a battery saves all the progress you make throughout the game.  Plus the game pak is gold!

Fun?: Definitely

This game is just a slight step down from the first game.  Of course, The Legend of Zelda is often cited as the best video game ever so that means that Zelda II is pretty darn good.

Challenge: Tough

Without cheating this game will definitely tax you.  Some parts of the game will be very easy but I’m sure you will have a little trouble finding certain items and solving some puzzles in the palaces.

Replay: Not Much

You can only level each area up to 8 and you have to find every Magic Container to beat the game so there isn’t much left to do on a 2nd go around.  Unfortunately there isn’t a 2nd Quest option this time around.  Although if you beat the game you will start over but this time you begin with all of your spells and items.  That should make things easier!

2 Player: None

The Zelda series has never been multi-player friendly.

Online Manual?: Yes at Nintendo Age

http://www.nintendoage.com/index.cfm?FuseAction=Element.View&egID=2719&lgID=1191

 Bottom Line: A Must Have

First, go beat both quests of The Legend of Zelda.  Then go pick up this game.  If you are only going to own 20 games for the NES this definitely should be one of them.  It combines all the best elements of RPGs, adventure games and sidescrollers to provide one of the most fun experiences on the NES.

 

 

Reviewer: Agent J

Company: Nintendo

Released: 1988

Rarity: Very Common  (D)

Expertise: Beat the game

 

2nd Opinion – Agent K: A+

Nintendo took a gamble and hit the jackpot!

 

 

Nintendo Power Top 30 Results

 

Total Rank: #7

Months on Chart: 59

Peak: #1 (2 months)

 

Tips and Tricks

·      Rack up the experience points early because they start costing a lot pretty quickly.

·      When you beat each palace, you automatically go up one level in experience points so try and level-up once during the palace so you get a “free” level-up at the end.

·      When you use the Fairy spell, you can fly through locked doors.

·      At the last palace, once you die you can continue right at the entrance to the palace.

·      If you beat the first boss in the final palace he will remain defeated until you reset the game.

·      Always use the Shield spell when fighting a boss.

·      Shield is often a better spell than Life because Shield knocks all damage in half.

·      You can always quit and save your game by pausing and then pressing A & Up on Controller 2.