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North and South

Grade: B-

 

Have you ever wanted to relive the Civil War and lead the South to victory?  Neither have I, but North and South is the only NES game that allows you to perform this very unpatriotic act as well many other much cooler things.  North and South was originally released by Infogrames for the PC.  In 1991 Kemco ported it over to the NES and North and South has quietly grown to become a highly desired but hard to find cart. 

North and South combines strategy and action elements to try and give you a feeling for how it would be to lead an army in the Civil War.  When you start your game you are provided with plenty of options.  You can start as either army in any year from 1861-1864 with the Southern army’s position worsening each year.  You can also play on one of three skill levels and choose the skill level of the computer so once you are good you can handicap yourself by making the computer’s army much stronger than yours. 

Once your game begins you are shown a very crude map of the United States on which you must move your troops.  The goal is to occupy all of the forts so that your train can bring you supplies in the form of extra troops.  If you try and take over a state controlled by the opposing army you move to a bird’s eye view battle screen in which you must control your cavalry, infantry and cannons.  The controls are a bit awkward and you normally lose one-third of your army before you blink.  Once all of an army has been destroyed the battle ends with the winning army gaining control of the state.  But beware, if you win the battle but take massive casualties, it will be very easy for the other army to take back over the state.  You can combine troops to make them larger and stronger or you can try and spread them out so that you get more turns than your opponent.

There are also two poorly executed platform parts to the game.  If you try and take over a fort already spoken for by your opponent you have to try and take over the fort Rambo style.  You enter into a race against the clock to move from one end of the fort to the other while avoiding your opponent’s soldiers, killer dogs and dynamite.  The second platform area is when you try and rob your opponent’s train.  If you own a state along his train tracks then you once again turn into Rambo and must make your way across a speeding train while killing as many of your opponent’s soldiers as possible.  The two platform areas are poorly made and take a while to figure out but once you do they are very easy to beat (unless you are on the hardest skill level).

The only way to win in this game is logical enough – you must completely destroy your opponent’s army.  Once he has no more troops on the map, the war is over!  Overall, North and South has lots of cool things going for it but the controls really take away from the game.  Consider this one a “should have been classic” that ends up disappointing.

Positives:

The game itself is a great idea.  The open field battles are really fun.  There is a lot of strategy concerning which states to control which varies depending on the options selected.  There are many unexpected options.  Finally, three different game styles are incorporated into North and South including strategy, platforming, and overhead battle management.

Glaring Negatives:

The following negatives are so critical they reduce the grade of North and South substantially.  Two-player mode has major problems which are outlined below and include no option for retreating and bridges which lead to stalemates.  One-player mode is marred by pathetic AI.  The computer will do what no human is willing to do in two-player mode, that is run blindly into enemy fire until all their forces are decimated.  Then when only the cannon remains with its limited ammo, the computer repeatedly fires its canon until its ammo is depleted and then retreats from battle.  However, the wiser human patiently conserves his ammo waiting for the computer to foolishly exhaust its supply.  You will be stunned at how often a battle comes down to cannon on cannon and on the plus side you always win!  The mini-games are difficult but mostly due to the awkward controls. 

Graphics and Sound: Mixed

The colors are sharp and crisp and the cut-scenes are attractive.  However, if you have ever seen a US map you may not recognize the map you are initially presented with.  The northeast colonies are smushed into a single state.  The mini-games while bright and crisp still manage to be somewhat ugly and the battle mode features tiny sprites.  The sound is cool in that the game features the signature songs of the north and south.

Gameplay and Controls: Difficult

The controls of the mini-games are awkward to say the least and the battle mode is far from easy.  It is amazing how often your horses will run into the water trying to cross a bridge.  Keep in mind you are controlling three sets of units at the same time and once you select the horses there is no stopping them until they reach the other side.  This leads to tremendous difficulties to both newcomers and those who have trouble managing multiple tasks simultaneously.

Features: Lots

Surprisingly there are a myriad of options available in North and South.  First, you can choose to be either the glorious North or the shameful South.  Second, you can select from four different years, each representing the shifting power struggle of the war. Third, there are three skill levels to choose from, though none are particularly difficult.  Fourth, there are three different options that can be selected including Europe helping whoever occupies North Carolina, weather conditions, and the Indian guy who randomly throws his tomahawk and decimates whichever army is currently in the Wild West.  Last and actually least, there is a two-player mode which is wildly disappointing.

Fun?: Somewhat

After youve figured out how the game works but before you have mastered it, the game is a lot of fun.  The problem is that you will quickly master it and then the game becomes too easy.  In the two-player mode the game is extremely disappointing (scroll down to find out why).

Challenge: Tough at first, very easy later

When you first pop in North and South each area of the game seems impossible but with a little practice you can figure out how to exploit the computers many weaknesses. 

Replay: Some

Due to the many options in this game there is a substantial amount of replay for this game.  The problem is that it just isnt challenging enough for you to want to play all of the different variations.

2 Player: Yes

This is where we expected the game to shine instead it performed like a waterlogged Winchester in General Lee’s Army at the battle of Gettysburg.  Any battle that involves a bridge easily evolves into a stalemate position in which neither party can win without one of them attempting a suicidal mission.  This problem arises because the game doesnt offer the necessary retreat option that is available on the original PC version of the game. 

Online Manual?: Yes at Nintendo Age

Yes check Nintendo Age, they have a scan of every manual on the NES.

Bottom Line: Almost

This game is darn close to being one of the great hidden gems for the NES, but unfortunately it came up one bridge short.  The tagline for this game is certainly No Retreat, No Surrender (that was for all you Van Damme fans).  In the end North and South just does not provide enough fun or challenge to overcome its intimidating price tag.  If you can find it cheap, pick it up because it is rare and decent.

 

Reviewer: Agent J & K

Company: Kemco

Released: 1991

Rarity: Very hard to find (B+)

Expertise: Beat it on every skill level

 

2nd Opinion – N/A

In case you didn’t notice this review was written by both agents.

 

Nintendo Power Top 30 Results

 

Total Rank: N/A

Months on Chart: None

Peak: N/A

 

Tips and Tricks

·      When there are only canons left, just wait out the computer.

·      If you encounter a stalemate position in 2 player, goad your opponent into a foolish bridge crossing by referring to him as some sort of poultry product or worse!

·      Grab the forts early and occupy the states in between the forts.  You will receive troops at a faster rate for your effort.

·      If you play with Europe you must occupy North Carolina at all times.

·      If youre struggling you can select the North in 1864 for the ultimate advantage.