Potatoes

In My NES

The Quest

 

 

 

       

 

 




 

Faxanadu

Grade: A-

 

In 1984 Dragon Slayer was released by Falcom on the PC as one of the first adventure/RPG video games of all-time.  The game was very popular in Japan and led to many sequels all of which are quite different from one another and are related really only by the fact that they were all created by Yoshio Kiya.  The second game in the series was entitled Xanadu and when this game was ported over to the Famicom in 1987 by Hudson Soft the name Famicom and Xanadu were combined to come up with the strange title of Faxanadu.

While the game was originally licensed from Xanadu, the actual game that Hudson Soft created is wildly different and was a very unique game in its day being most similar to Zelda II: The Adventure of Link.  The plot of the game is pretty simple: you are an elf that has returned to his village only to discover that it is in ruins.  You quickly learn that the dwarfs who used to live harmoniously with the elves have turned evil due to a meteorite that has landed in their neck of the woods.  It is your duty to save the world by entering the World Tree, finding this meteorite and then destroying the dwarves that have been transformed into evil beings. 

As soon as you enter the World Tree you will notice that this game is different from many other adventure games because it is strictly a sidescrolling game.  That forces the game to be pretty linear because you will come to a town, look around, and end up at the other end of the town with a mission.  Once you beat the mission you either keep going until you hit the next town or you reverse and return to the previous town to earn your reward.  The game is divided into three distinct sections: you start in the roots, you eventually make your way into the trunk and the final third of the game takes place in the branches of the World Tree.

Along the way you will enter many towns where you can get healed, buy weapons and healing potions and talk to gurus who will give you passwords to write down in case you die.  Although Faxanadu came with a battery on the Famicom, Nintendo of America decided that it wasn’t worth the cost to supply it with one in the United States.  This problem was solved by using an experience point system where you earn points for each enemy you killed.  After you have earned enough experience points you are given a new title when you visit a guru.  Each title dictates how much gold you have the next time you start up the game.  You begin the game as a Novice and can earn 15 promotions ending as a Lord.  You do not need to earn the status of a Lord to be able to beat the game, though, as I beat the game as a Paladin (the 2nd highest ranking). 

As the hero you are able to equip yourself with a sword, shield, armor and magic spells.  You can also carry up to eight items on your journey, which will normally be divided between healing potions and keys.  You never know what key you will need next so you always have to buy a couple different keys just to be safe.

Faxanadu was decently popular upon release in the United States in 1989 and has grown in stature over the years.  It is a moderately challenging adventure game and is pretty unique as well.  Interestingly, the game Legacy of the Wizard is technically a sequel to Faxanadu as it is based off of Dragon Slayer IV for the PC.  But since there is rarely any continuity from one Dragon Slayer release to the next, there is no way you can tell.

Positives:

I really like how well this game blends the sidescrolling style of Castlevania with the adventure aspect of The Legend of Zelda.  When I first started playing the game, I thought it was going to be disappointing since it is so linear but it kept my attention the whole way through.  It is cool how you can save up to buy really good equipment early on by repeatedly killing the same bad guys or how you can choose to just move on with your wimpy stuff.  The password system is very original since the amount of gold you continue with depends entirely upon your ranking and not by how much you had when you died.  Faxanadu is decently long and definitely provides a few tough puzzles to figure out along the way.   

Glaring Negatives:

The graphics in this game are not the best.  The whole game is immersed in very dark colors due to it taking place in a tree and the individual enemies all look pretty similar.  Even the hero of the game looks a little goofy and turns you off from the game when you first get started.  The controls are also a bit stiff.  You can’t duck and you can’t jump or fight while on a ladder.  It is also frustrating how you can’t sell goods to a store unless they are selling that exact item.  I ended up stuck with a key for the entire game that was useless because I didn’t sell it at the right time.  When you are only allowed to carry eight items, one useless key can get pretty annoying.  While I do admit that the gameplay was stronger than I expected, I still think that it was a mistake to make the entire game a sidescroller.  It would have been much more fun if the overworld would have been like that of the Zelda series.

Graphics and Sound: OK

The graphics and sound are not horrible but they aren’t great either.  The whole game is dark and a little ugly.  There are also not that many different bad guys in the game.  You will run into an incredibly weird boss of a castle and then find the same crazy looking bad guy in the next castle as well.  The sound is fine but gets grating when you play for a couple hours at a time.

Gameplay and Controls: A little clunky

The controls are not perfect.  You can’t duck, you attack slowly and climbing ladders is a pain.  Sometimes a bad guy will stand directly on top of your ladder waiting for you to climb up it so it can whomp on you.  Trying to buy stuff at the store takes forever due to the awkward controls.  The gameplay however is pretty darn fun.  The game takes some twists and turns and will keep you playing for a few hours.

Features: Password

Nintendo of America decided this game didn’t need a battery so they gave us a strange password system.  The passwords get progressively longer as the game continues and are very hard to not screw up because there are O’s and 0’s as well as H’s that look exactly like N’s.

Fun?: Yes

You will be hooked on this game until you beat it.  It won’t take you as long as an RPG but it will definitely take you a few hours to beat this sucker the first time through.  You will find yourself confused a couple times on where to go next, which is important for this kind of game.

Challenge: Moderate

Faxanadu is very beatable.  It will take you some time and you will probably screw up your password at some point but with a little perseverance you will beat this game without swearing too often.

Replay: Not Much

Once you beat it, I can’t imagine you wanting to replay the adventure again.  You’ll probably just want to move on to another classic NES adventure game like its “sequel” Legacy of the Wizard.

2 Player: No

That is not an option.

Online Manual?: Yes at Nintendo Age

You can find all the NES manuals at Nintendo Age.

 Bottom Line: Fun But Basic Adventure Game

If you are a huge fan of adventure games in the vein of the Zelda series than you will definitely want to pick Faxanadu up.  While much more linear and no where near as complex as some NES Adventure games, this one still will last you a little while and stump you once or twice along the way. 

 

Reviewer: Agent J

Company: Nintendo

Released: 1989

Rarity: Not too hard to find (C-)

Expertise: Beat it as a Paladin

 

2nd Opinion – Agent K: N/A

 

Nintendo Power Top 30 Results

 

Total Rank: #67

Months on Chart: 4

Peak: #6

 

Tips and Tricks

·  Whenever you run into enemies that give you bread instead of money, keep killing them until you fill up your health.

·  At the beginning of the game you can buy great armor and the Death spell.  Repeatedly kill bad guys until you can afford those two items – they’re worth it.

·  You can actually carry nine items instead of eight by having one in your possession and having eight things in your inventory.

·  Spend all of your money before getting a new password.  You will always start with as much money as your ranking allows.

·  Always carry at least five Red Potions.

·  There is no way to gain back your magic until you visit the next town.

·  You must equip your weapons and armor after you buy them.  You can only do this outside the shops.