Potatoes

In My NES

The Quest

 

 

 

       

 

 




 

Commando

Grade: B-

 

In 1986 Capcom released Commando as their third title on the NES following 1942 and Ghosts and Goblins.  While this game isn’t as well known as either of those I think that most people would agree that it is an overall more enjoyable game than those two.  It is a bit more advanced than the former title and a lot less frustrating than the latter. 

It is important to note that this game has nothing to do with Arnold Schwarzenegger’s film of the same title.  In this Commando you play Super Joe, a one-man wrecking machine who has been dropped off into an unnamed country with a simple mission: Destroy Everyone.  The game is divided into four missions and there are four areas in each mission.  The game, though, has the same goal on every stage.  Travel through the country killing every enemy you see with your rifle.  Along the way save some hostages that you find and check for underground passages by throwing grenades.  Oftentimes the underground passages lead to more prisoners or other bonus items.  Most bonus items just give you points but one does give you a machine gun (which you lose as soon as you die) while another one gives you a bomb that kills everyone on the screen (except for you, natch).  Each of the four areas of the mission have slightly different terrain and conclude at a wall where you must destroy an onslaught of enemies before the gates open for you.  Each of the four missions are identical to each other but just feature more and more bad guys.  That’s right, in essence you just have to beat the same mission on four different difficulty levels to see the game’s ending screen. 

Clearly this is a bare bones shoot ‘em up but really, there wasn’t anything on the system better than this at the time.  It’s only real competition was Ikari Warriors, which it is clearly superior to.  Unfortunately for Commando, Contra was released the next year and caused Commando to become irrelevant.  In 1988 a pseudo sequel was released by Capcom called Bionic Commando, which is considered a classic by most gamers.  That game plays almost nothing like this one and is only connected because your first mission is to save Super Joe, who actually got captured this time.

Positives:

For an early title, the graphics are pretty nice.  Capcom’s third title for the NES is a genuinely fun little shoot ‘em up that is strangely addictive.  I think one thing it has going for it is that it is relatively short and has an actual ending.  I also like that you are provided with unlimited continues and that there are lots of secret passages to uncover with your grenades.  The game’s controls are intuitive and Super Joe and can shoot his rifle pretty much anywhere he wants.  You also have to love the screen after you beat the 2nd Area where Super Joe takes a quick “smoke break”!

 

Glaring Negatives:

I was very disappointed when I discovered that the layouts for every stage were identical.  I also can’t believe how bad the grammar is in this game.  At one point you find a “mashine gun” and the final congratulations message is nothing short of hilarious.  Speaking of the ending message, this game has one of the worst endings in NES history unless you count the unintentionally funny message as a good ending.  The flicker in the game can cause problems because you’ll swear you weren’t hit but your dead anyway.  You also often die under a bridge where you can’t even see yourself, this can lead to frustration.  The game is also very one-dimensional; you just pound on some buttons for a couple hours and have sore hands when you are done.  Yet for some strange reason you do want to keep playing until you’ve beaten it.

Graphics and Sound: OK

For a 1986 title the graphics are surprisingly crisp.  My main problem is that the game features a ton of flicker, which causes problems when bullets disappear off the screen and then kill you. The other problem is that the theme song is very repetitive; I always end up turning the volume down.

Gameplay and Controls: Good

The game handles very well.  You can shoot your rifle in lots of different directions and you walk at a very brisk pace.  It is odd that you can’t walk in water without dying but I guess you can’t get everything from an early shoot ‘em up.

Features: Unlimited Continues, Cool Codes.

Capcom knew they had a tough cookie on their hands so they threw the average gamer a bone by providing unlimited continues.  I always appreciate that because someone who loves the game can then challenge themselves by beating it without continues while the rest of us can feel satisfied after we beat it using a few continues.  There are also a couple of cool codes, my favorite being one that allows you to see the entrances to all the secret underground passages in the game.

Fun?: If you like shoot ‘em ups

If you dig blasting away thousands of enemies then you will love this game.  If you hate that kind of thing then you won’t find this game much fun at all.  It loses a little appeal, though, since every stage is identical to the previous one with just more bad guys.

Challenge: Medium

Commando is a very challenging game to beat without continuing.  The swarms of bad guys get to be overwhelming at times.  But this game is very beatable with the unlimited continues because there is no one stage or spot that is impossible.  You just have to keep moving forward.

Replay: Some

If you are one of those people who has to find every secret tunnel then you will want to keep playing this game until you’ve found them all.  I don’t care about that kind of stuff so it doesn’t get much replay with me.

2 Player: Yes

Unfortunately, the two players have to alternate turns.  Commando would be greatly enhanced by a simultaneous two-player mode.

Online Manual?: Yes at Nintendo Age

http://www.nintendoage.com/index.cfm?FuseAction=Element.View&egID=520&lgID=224

Bottom Line: A fun but basic shoot ‘em up

Commando was one of the earliest attempts on the NES at the shoot ‘em up genre.  It is very basic but is definitely fun.  If you enjoy this genre or early NES games then pick this one up, otherwise it might not be worth it.

 

Reviewer: Agent J

Company: Capcom

Released: 1986

Rarity: Pretty easy to find (C-)

Expertise: Beat It.

 

2nd Opinion – Agent K: B

Old school shoot ‘em up fun!

 

 

Nintendo Power Top 30 Results

 

Total Rank: N/A

Months on Chart: None

Peak: N/A

 

Tips and Tricks

·      Bullets can’t hit you from behind so you just keep moving forward and don’t worry about the bullets behind you.

·      You don’t have to kill every enemy at the end of a level.  Eventually they will way the white flag.

·      You don’t have to save prisoners but you do get points for saving them.

·      A controller with turbo might be preferred for this game.

 

Codes

·     Stage Select Code: After your game ends move over to continue and with the second controller press: Right, Left, A, B, Up, Down.  Then on the first controller hold down A and Select.

·     Secret Passages Code:  On controller 2 press Left, Left, Left, B, B, A, A, A, A, Right then press Start on the first controller.